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怎麽製作【持續傷害】?像【角色著火】和【角色中毒】的效果
PickleKen
opened 8 months ago
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進不去
buhuechuminzu
commented 3 years ago
複製網址再貼上應該可以
PickleKen
commented 3 years ago
又或者到【公開專案】=》按作者:ken.lee的【測試用】
PickleKen
commented 3 years ago
我不太建議那樣做,你可以為角色設定變數以決定傷害、受傷間隔、受傷次數以及冷卻等等,也可以使用{system.time}或{system.now}來計算時間。
如下圖:
buhuechuminzu
commented 3 years ago
哦哦哦,成功了,Thanks♪(・ω・)ノ
PickleKen
commented 3 years ago
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