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# A* algorithm In computer science, A* (pronounced as "A star") is a computer algorithm that is widely used in pathfinding and graph traversal, which is the process of finding a path between multiple points, called "nodes". It enjoys widespread use due to its performance and accuracy.<br/><div style='text-align:right'>from <a href='https://en.wikipedia.org/wiki/A*_search_algorithm'>wiki</a></div> ## In this project... 開始遊戲時。程式會自動生成50*50的隨機地圖。<br/> 而算法的開始點為(0,0)。終點則是地圖上隨機一個空白的格子。<br/> 算法完成後,你可以看到有綠色格子,代表算法曾經走過格子。<br/> 你也會看到一個藍色路線,那是A* algorithm 得出的路徑。 ## Reference **[A* tutorial(hightly recommend!)](https://www.gamedev.net/articles/programming/artificial-intelligence/a-pathfinding-for-beginners-r2003/)** ## Authors **[gamtable](/profile/gamtable)**
A* algorithm
v 0.0.1
gamtable
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# CgEditorPhysics A Box2d Editor. Help user easily arrange Box2d objects. ## Authors **[Haskasu](/profile/Haskasu)**
CgEditorPhysics
v 0.1.6
Haskasu
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# PhyPhyGame One Paragraph of the game description goes here ## Getting Started <a href="cg://source/CG.PhyPhyGame/game.events" class="mat-raised-button mat-primary">Edit Game Events Sheet</a> ## Authors **[Haskasu](/profile/Haskasu)**
Pinball
v 0.0.2
Haskasu
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# Fingertip Star (指尖明星) 快點擊你的鍵盤,成為fingertip star 的一員! <br> ## BGM1 "Cheery Monday" Kevin MacLeod (incompetech.com)<br> Licensed under Creative Commons: By Attribution 3.0 License<br> http://creativecommons.org/licenses/by/3.0/<br> ## BGM2 "Laser Groove" Kevin MacLeod (incompetech.com)<br> Licensed under Creative Commons: By Attribution 3.0 License<br> http://creativecommons.org/licenses/by/3.0/<br>
【Online】Fingertip Star
v 0.0.11
gamtable
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# 【C.G同人陣】足球小遊戲 仿Messenger的足球小遊戲 ## C.G同人陣介紹 C.G同人陣可說是光暈同人陣的升級版本,C.G同人陣保留了原有的遊戲設計的特色之外, 同時大大增加了自由度,您可以自行做不同的遊戲,不論是RPG還是mini-game,在這也可以實現! 除此之外,您還可以自行加入不同的檢查、動作,讓你的遊戲不再受限於框架,沒有那個動作,就自己加入那個動作; 你還可以使用自己的資源,包括圖片、音樂等等,千變萬化! ## 遊戲玩法 開始遊戲時,畫面會出現一個足球,玩家需要點擊足球,讓足球不會掉下來。 ## Versioning We use [SemVer](http://semver.org/) for versioning. ## Authors * **[gamtable](https://code.gamelet.com/dev/profile/gamtable)** ## 注意 本遊戲在電腦和手機上也可以遊玩。開發時以手機為設計藍本,因此很多設計也是基於手機。
【C.G同人陣】足球小遊戲
v 1.0.2
gamtable
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# 撞掉顏色條 squareLine 一種快速遊戲,殺時間最好! ## 遊戲玩法 操作:</br></br>點擊畫面任何一點可讓正方形轉變方向。</br></br>遊戲玩法:</br></br>畫面上方會不斷掉落不同顏色條,玩家需要轉變正方形的方向,讓正方形對角顏色和顏色條一致,以撞爆顏色條。</br>比如上方的顏色條是紅色,那你要轉變正方形的方向,讓紅色的一面向上。 ## Versioning We use [SemVer](http://semver.org/) for versioning. ## Authors * **[gamtable](/profile/gamtable)** ## TODO * ranking system
【小品遊戲】撞掉顏色條
v 1.1.0
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# Dancing line 點擊左右螢幕,走出屬於你的道路 <br>隨著音樂動起來吧! <br> ## New function 使用鍵盤中的方向鍵(左、右)可控制線頭移動方向。 <br> ## Give us encouragement <iframe src="https://www.facebook.com/plugins/like.php?href=https%3A%2F%2Fplay.gamelet.com%2Fplay%2Fdancing_line&width=450&layout=standard&action=like&size=small&show_faces=true&share=true&height=80&appId" width="450" height="80" style="border:none;overflow:hidden" scrolling="no" frameborder="0" allowTransparency="true" allow="encrypted-media"></iframe> ## Authors * **[gamtable](/profile/gamtable)**
Dancing line
v 0.0.4
gamtable
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# 接水果 接住從天而降的水果,可別搞錯了! <br> ## Give us encouragement <iframe src="https://www.facebook.com/plugins/like.php?href=https%3A%2F%2Fplay.gamelet.com%2Fplay%2FCatch_fruit&width=450&layout=standard&action=like&size=small&show_faces=true&share=true&height=80&appId" width="450" height="80" style="border:none;overflow:hidden" scrolling="no" frameborder="0" allowTransparency="true" allow="encrypted-media"></iframe> ## Authors * **[gamtable](/profile/gamtable)**
接水果
v 0.0.6
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# TmxPlayer A simple map player that shows a TMX map passed from url parameters. ## Getting Started These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system. ```typescript Give examples ``` ## Versioning We use [SemVer](http://semver.org/) for versioning. ## Authors * **[Haskasu](/profile/Haskasu)** ## Acknowledgments * Hat tip to anyone who's code was used * Inspiration * etc
TmxPlayer
v 0.0.1
Haskasu
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# RpgWalkerHaska A tutorial that create a girl animation from a grid spritesheet. ## Getting Started 1. add and load resources 1. parse grid spritesheet 1. add sequences into spritesheet info 1. control spritesheet movieclip ## Authors * **[Haskasu](/profile/Haskasu)**
RpgWalker(Controller)
v 0.0.1
Haskasu
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# RpgWalkerHaska A tutorial that create a girl animation from a grid spritesheet. ## Getting Started 1. add and load resources 1. parse grid spritesheet 1. add sequences into spritesheet info 1. control spritesheet movieclip ## Authors * **[Haskasu](/profile/Haskasu)**
RpgWalker(Basic)
v 0.0.1
Haskasu
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# 【小品遊戲】猜數字(1A2B) 又一童年遊戲 - 猜數字! ## 遊戲玩法 這是一個個人進行的益智數學遊戲。</br> 首先電腦會想好一組由左至右排列好的四個數碼(數碼0可以在最前面,且數碼不可以重複出現被使用), 例如1847,讓玩者去猜。</br> 猜題後電腦會給猜題者提示,譬如玩者猜了6149,則提示是1A1B,其中A表示有這個數字,且數字是在正確的位置, B表示有這個數字,但位置不對;因為數字4被猜對了位置也正確,而數字1被雖猜對了但位置不正確,所以得到1A1B。</br> ## Versioning We use [SemVer](http://semver.org/) for versioning. ## Authors * **[gamtable](https://code.gamelet.com/dev/profile/gamtable)** ## 注意 本遊戲在電腦和手機上也可以遊玩。開發時以手機為設計藍本,因此很多設計也是基於手機。
【小品遊戲】猜數字(1A2B)
v 0.0.3
gamtable
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# 五子棋 Gomoku(By gamtable) 五子棋(Gomoku),是一種益智棋類遊戲,兩位玩家各執一棋,分別是黑色和白色,最先把同色棋子連成一線者嬴。 ## 遊戲規則 行棋:黑子先行,一人輪流一著下於棋盤空點處。<br> 勝負:先把五枚或以上己棋相連成任何橫縱斜方向為勝。(長連仍算勝利) ## 不足之處 其實我們是一個小小的團隊,也算不上是什麼專業團隊,目前還在研究Typescript中。<br> 五子棋本團隊認為是一個不錯的嘗試,可惜的是受限於時間,沒空加入太多功能。<br> 本版本只是做了基本的放棋功能,未來會再把不同的功能加上去(比如檢查五顆棋子連線,和AI對戰等)。<br> 未來還會試做Messenger的小遊戲之類。
五子棋大對決
v 1.2.0
gamtable
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# TEST_GAME One Paragraph of project description goes here ## Getting Started These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system. ```typescript Give examples ``` ## Versioning We use [SemVer](http://semver.org/) for versioning. ## Authors * **[115467794916944815181@google](/profile/115467794916944815181@google)** ## Acknowledgments * Hat tip to anyone who's code was used * Inspiration * etc
測測你的幸運號碼!
v 0.1.1
tonyo3o3
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